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The most versatile unit in the game. They can fire while moving, allowing you to kite slower infantry indefinitely. Arabian Swordsman Cost: 80 Gold Speed: Medium Armor: High Attack: High
Defensive powerhouses. Their bolts pierce heavy armor, making them essential against Knights and Swordsmen. Cost: 20 Gold + 1 Pike + 1 Metal Armor Speed: Slow Armor: High Attack: Medium
Mobile devastation. Use them for flanking, destroying siege engines, or hit-and-run tactics on the enemy economy. 🐪 Arabian Units stronghold crusader unit stats
Stealth operations. Use them to capture gatehouses silently. Horse Archer Cost: 80 Gold Speed: Very Fast Armor: Low Attack: Medium (Ranged)
European units are generally slower and more expensive but offer superior armor and staying power. They are produced at the and require specific weapons from the Armory. Cost: 12 Gold + 1 Bow Speed: Fast Armor: Low Attack: Low (Ranged) The most versatile unit in the game
Effective in mass groups against unarmored targets like Spearmen or Archers. Cost: 60 Gold Speed: Fast Armor: Medium Attack: High
Defensive anchors. They have incredible health and can hold a choke point or a gatehouse for a long time. Cost: 40 Gold + 1 Sword + 1 Metal Armor Speed: Very Slow Armor: Very High Attack: Very High Their bolts pierce heavy armor, making them essential
I can provide a or counter-strategy based on your answers.