Kenshi Shift F12 Guide 95%
Buildings are flying, or you’ve just moved a large number of walls.
Are you trying to fix a with your base, or are you looking to do some creative building in a spot the game usually won't allow?
When you hit , your UI will disappear, and a window with several buttons will pop up. kenshi shift f12 guide
Want to build a wall without spending Iron Plates? Use the editor to place the "Finished" version of the wall directly. Summary Checklist for a Clean Experience before you start. Shift+F12 to open. Make your changes (Move, Delete, Adjust). Click "Exit" (The 'X' in the corner). Save again in a new slot.
The editor is powerful but unstable. Deleting the wrong thing or clicking "Fix Stuff" in a crowded area can occasionally cause crashes or permanent world bugs. 1. The Basics: Navigating the Editor Buildings are flying, or you’ve just moved a
There is no "Ctrl+Z." If you mess up, you usually have to exit without saving or manually fix it. 2. Essential Functions for Players Fixing "Stuck" Characters (Navmesh Tools)
Placed a Wind Generator slightly too far from your base? Or maybe a Mod-added building is clipping into a hill? Select the building while in Shift+F12. Use the to slide it into place. Want to build a wall without spending Iron Plates
You can also change the to make your base boundaries larger. 4. The "Fix Stuff" Button: Friend or Foe?
After moving a building, click "Fix Stuff" in the main editor window to ensure the game recognizes its new coordinates. Deleting Ghost Buildings