Running as a driver to monitor system calls and prevent unauthorized memory access.

Most games using XIGNCODE3 have a zero-tolerance policy for memory editors.

Advanced users use "mmap" (manual mapping) to load their own drivers into memory without going through the standard Windows API. This attempts to bypass XIGNCODE3’s monitoring of the standard driver loading process. 4. The "No-XIGNCODE" Patch

Making the software look like a generic system process. 3. Kernel-Level Driver Mapping